SOUND FIXES PACK V17.54 SOUNDS MOD

Mods do ETS2 |

SOUND FIXES PACK V17.54 SOUNDS MOD

CHANGELOG 17.54
Replaced stock common stick sound with new sound.
Added real engine sound and air horn sound for Morgan Olson Vans (UPS, FedEx, and Ice Cream variants). [ATS edition] Replaced default air brake sounds with more improved ones (standalone air brake sounds not affected). [ATS edition] Improved sound quality of reverse beeper sound. [ATS edition] Replaced doppler effect air horn with train horn in upgrade shop / service station. [ATS edition] – Pack provides improvements to common sounds in the game, making them feel more immersive and real.
– The goal of the mod is to make the game’s sounds feel like real life!
– The mod is frequently updated to bring more real sounds into the game.

REQUISITOS MÍNIMOS
Requer prioridade mais alta do que no Mod Manager:
– any map mods (e.g. ProMods, RusMap, etc.)
– any AI traffic mods (e.g. Jazzycat’s traffic packs)
– any AI traffic density/behavior mods (e.g. those listed in section below)!

LISTA DE RECURSOS
============
## 1. Sons de pneus
* Real interior + exterior tire sounds. Tires will resonate in the cab depending on how fast you are accelerating and what speed you are in, giving a feel for your sense of speed.
* Sons mais pesados de cascalho em estradas de terra/cascalho.
## 2. Sons da suspensão
* Light and medium impacts to suspension can trigger cabin squeaking and movement sounds of the cabin.
* Hard impacts can trigger key swinging sounds in interior view.
## 3. Sons de jogabilidade / interface do usuário
* “Late music” replaced with Nokia phone ringtone sound (volume of this sound depends on Music volume in the in-game Audio settings).
* “Bing bong” chime for train and ferry loading screen sounds.
* Reduced volume of garage door sound, adviser message sound and yawning sound.
* Novo efeito sonoro de câmera fotográfica silenciosa para capturas de tela.
* Quieter volume of PrePass weigh station signals in American Truck Simulator.
## 4. Fuel / Gas station sounds
* Retro/historic ding sound for while the fuel is pumping (circa 1960s to 1970s). The number of dings can help give you an idea on how much you refueled.
* Efeitos sonoros reais da bomba de combustível, da tampa do combustível, do fechamento da porta, do clique do cinto de segurança e da inserção da chave para depois de reabastecer o tanque cheio.
## 5. Interior sounds
* Real stick/switch/button sounds for: parking brake, hazard light, wiper stick, light switch and blinker / indicator / turn signal.
* Retarder sound changed to real retarder sound.
* Real rumblestrip sound.
* Lane-keeping (Driver Alert Support) alert sound if you drive on to the grass too fast (as per EU legal regulations).
* Lift axle sound now includes button press sound effect.
* At high speeds, wind will sound slightly faster.
* Mistura de sons padrão de trituração de engrenagens amplificadas e novos sons de trituração de engrenagens. Pode ser ouvido quando você danifica a transmissão e/ou a caixa de câmbio.
* Air cutoff sounds less audible in interior.
## 6. Trailer sounds
* Real sound effects for trailer coupling + uncoupling.
* Inclui som de desacoplamento da mangueira do freio a ar ao desacoplar.
## 7. AI Traffic sounds
* More refined generic AI traffic car sounds. Less buzz noise and more tire sounds and quiet engine sounds.
* AI traffic vehicles given new horn sounds. Depending on the patience of the driver, a short or long honk may be used.
* AI traffic trucks/buses given more variations of detailed sounds (may include turbo sounds, distinctive engine sounds, sounds of gear changes, etc.).
* Variety of engine sounds for several vehicles (e.g. motorbike sounds for motorbikes) in various AI Traffic mods and in stock trucks from the original game.
* Você pode ouvir o leve som de veículos o ultrapassando ou passando por você na pista em sentido contrário.
## 8. Mover sounds
* Louder volume and reworked audio for a vast amount of moving objects including biplanes, trains (included train horns) etc.
* Enabled sound for a vast amount of movers that don’t originally come with sound (e.g. F22 jet fighters, ocean waves, tugboats, hot air balloons, you name it!).
## 9. Location based ambience
* Prefab (i.e. company and delivery point) soundscape enhanced for American Truck Simulator (includes both daytime and nighttime ambience such as cicadas and crickets).
* Suitable volumes and sounds of environmental ambience for various map mods.
* Some suitable sounds included for various companies and delivery points.
## 10. Air horn sounds
* Improved air horn sounds for American Truck Simulator available at the service station (replacing existing ones).
* Air horn sounds available for ATS are: Used air horn (low price), a sweet and deep air horn, and a train horn. WARNING: Not recommended to use more than two air horns at a time.

COMPATIBILIDADE
=============
* ETS2 1.27.2 + 1.28.0 and ATS 1.6.2 + 1.28.0. No errors in game log. Must have high priority in Mod Manager.
* Compatível com todos os caminhões, inclusive mods de caminhão.
* Não substitui sons individuais de caminhões, portanto pode ser usado com uma quantidade ilimitada de mods de sons de caminhões de sua escolha.
* Compatível com todos os mapas.
* Supports compatibility with rain sound mods such as Realistic Weather Sound 1.7.7 (provides realistic thunder + rain sounds). Both can be enabled at the same time. Check the load order image included for more details.
* If using any of Grimes’ seasonal mods, place the seasonal mod with higher priority than the Sound Fixes Pack for a more accurate seasonal experience.
* If using winter mods, please enable Frosty Winter Weather Sound addon from Options folder of Sound Fixes Pack for winter sounds.
* Traffic density/behavior mods (in lower priority in Mod Manager) can enable realistic sound ranges plugin from Sound Fixes Pack by inserting this line into def/traffic_data.sii: @include “traffic_data_update.sui”

AJUSTAR O VOLUME DO PNEU E DO VENTO
========================
O ruído do vento ou dos pneus é muito alto? Não tem problema. Você pode configurar seu volume usando esses comandos de desenvolvedor. A sintaxe é a seguinte:
s_air_noise [valor de 0,0 a 1,0] (o padrão é 1)
s_wheel_noise [valor de 0,0 a 1,0] (o padrão é 1)


Créditos: * SCS Software for base sounds * Drive Safely for pitch, reverberation and sound edits, some sound samples, and for compiling mod * antonvezdehod, Ludmilla and Katixa/Irreo for some tire sounds * Balamut for some key swing and light suspension sounds * AlexeyP for some trailer coupling, gate/barrier and fuel pump sounds, and sounds from Improved Environment Sound * nIGhT-SoN for raindrop definitions
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